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Make Something Matter

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Make Something Matter: Guided Projects · Unit 1, lesson 1 of 18

Becoming a problem noticer

Every invention starts with someone noticing that something is not working well. A backpack strap that keeps slipping, a hallway that gets jammed between classes, a park bench with no shade. Most people see these things and shrug. A problem noticer stops and asks, "Why is this happening, and could it be better?"

In this course you will learn to find real problems, design ideas to solve them, build simple models, test them and share what you learned. That whole process is called creative problem-solving. It is a skill, which means you get better at it with practice.

Where to look

Problems hide in three main places in your life. Looking in each one on purpose helps you find more of them.

PlaceWhat to watch forExample
HomeThings that get lost, broken, messy or forgottenPhone chargers get tangled behind the couch.
SchoolDelays, crowding, confusion, wasted materialsStudents forget which days they need gym shoes.
CommunitySafety, comfort, access, wasteThe bike rack at the library is always full.

The bug list

Designers often keep a bug list. A bug is anything that annoys, slows down or frustrates someone. You do not need to solve a bug right away. You just write it down. Later, you choose the best ones to work on.

  1. Get a small notebook or start a note on a phone or computer.
  2. For three days, write down at least three bugs per day.
  3. For each bug, write where it happened, who was bothered and how often it seems to happen.
  4. At the end, circle the two bugs that bother the most people or happen most often.
problemA gap between how things are and how they should be.
bugA small annoyance or frustration you notice in daily life.
creative problem-solvingA step-by-step way of finding problems and inventing useful solutions.
Worked example: turning a complaint into a bug
  1. Complaint heard at dinner: "Ugh, the cereal is stale again."
  2. Where: kitchen pantry. Who: everyone in the family who eats cereal.
  3. How often: about once a week, after the box is left open.
  4. Bug written in the list: Cereal boxes get left open, so the cereal goes stale.
Do not judge a bug as too small. Small, everyday problems are often the best ones to start with, because you can observe them up close and test ideas quickly.

Notice that the bug describes what happens, not a solution. "We need a robot cereal sealer" jumps to an answer too fast. Keep your bug list focused on the problem itself.

Practice

Liked this lesson? The full course is $29.17 more lessons with practice, six unit quizzes, a final, a certificate and a capstone project.

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See all six units
  1. Noticing problems
  2. Design thinking
  3. Building a prototype
  4. Testing and learning from failure
  5. Working as a team and managing a project
  6. Capstone: my guided project

The Caveat Family Guide to High School is general information, not legal, tax or financial advice. Each college decides admission, aid and how credit counts, and requirements change; check each college's own pages. Examples are examples, not promises. Caveat Academic Services is an independent college preparation company. Students do all of their own work.