Enrichment · STEM Explorations
Robotics shops lose time to missing hex keys, dead sensors and the one battery nobody trusts. Count each item or set once: how many you have, how many work, where it lives and who has it. Batteries get five safety checks of their own, and the page flags anything broken, damaged or out too long.
Included with the Caveat Academy pass and Whole-school licenses. Or get it in the STEM explorations set, $49 for 13 items.
The worked example is made up: four items in one school robotics room. Team codes, not names. Saved on this device only.
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Enrichment · STEM Explorations$5
Lithium polymer packs store a lot of energy in a soft pouch. Overcharging, puncturing or charging a damaged pack can start a fire that is hard to put out. Most battery fires in school shops start during charging, so the charging rules matter most.
A count of what you own hides what you can use. Tracking how many work shows where to spend the budget, and a short notes line on what broke helps the next team avoid the same mistake.
Use team or student codes rather than names, write the date out, and fill in the date back. Anything out for more than a month is probably lost in a backpack.
The worked example is made up. Follow the battery maker’s instructions and your school’s safety rules. Nothing you type is sent to Caveat. Support: team@caveatacademic.com.